We could have simply made creatures that were werewolves and played up their feral nature rather than their transformation, but I felt like that was missing out on the core of what makes werewolves interesting
Terra gains flying until end of turn
And with careful timing, the card can be boosted and swing without being blocked, netting you a giant hoard of Treasure to facilitate your most impactful plays
Set Code: OP13 Click on any card to see more graded card prices, historic prices, and past sales
Similarly, each time a Horror creature, Nightmare creature, enchantment creature, or face-down creature you control attacks an opponent, that opponent become afraid of you for the rest of the turn, regardless of what happens to the creature that attacked
Please look forward to further campaign in the future